Cats, trees & rewards
4 guides to cats, trees & rewards in Sippy.
How a new cat or tree is born
Thirty goal days — in total, not in a row — and a new companion arrives. How they grow from newborn to adult, and why they never die.
Gifts, accessories and the sticker book
A gift after every goal day, an accessory every fifth gift, and stickers once the wardrobe is complete — plus how to dress a cat in four things at once.
Farm decorations and festive days
Ten decorations that unlock as your goal days add up — the first after a week — and the three celebrations that change the whole farm.
Sippy PRO: what it unlocks
An optional subscription that unlocks the whole wardrobe at once, your full history and the weekly tips. Reminders, logging and every hydration feature stay free.